Wednesday, August 28, 2013

Checklists for Novels - Part 3 of 3 - Scenes, Dialogue, Complexity, and Character

Happy Wednesday, good people of the blogosphere! Halfway through the week, we are. Wow, the volume of that cheer blew my hair back. Guess you're all looking forward to the three day weekend, huh? Well, I hope you all have a novel you're editing right now and can print these little checklists and make good use of them with your *ahem* time off. Today, you get checklists for scenes, dialogue, complexity (in one), and character (there are three of these). At the end, you'll find a link to a PDF you can download, print, keep, and share! All I ask is that you don't alter it in any way. Thanks! Let's get going!

Scenes
  • Do your scenes ebb and flow well?
  • Are the four basic happenings taking place?
  1. Action - This is the objective of the scene.
  2. Reaction - What the emotional state of the protagonist is.
  3. More Action - What they do about it.
  4. Deepening - This happens only in the most dramatic scenes.
  • Do you have a great hook, intensity, and a good setup for the next scene?

Complexity
  • What value are you supplying to your reader (values can be life lessons or new opinions)?
  • Is there a sub-plot that could be added that would give your protagonist (or antagonist) more depth?
  • How will any sub-plots assist you in changing the values of your character?

Dialogue
  • Have you used a lot of he said, she said?
  • Can you turn any of the dialogue tags into action tags?
  • Are you using the proper dialect?
  • Contractions. Do you use them?

Characters (this is broken out in the checklists)
  • Full Name - First, middle, and last along with any other names they've had along the way.
  • Location - Where they live, where they were born, if different, why it changed.
  • Age - Includes birthday, zodiac sign, and recent celebrations.
  • Physical Description - Height, weight, hair color, eye color, shoe size, skin color, manicure?, pedicure?, hair length, eyebrows (V shaped, bushy, pencil thin, etc...), identifying marks, for women: bra size.
  • Mental Description - Self centered, egotistical, timid, brash, vengeful, etc...
  • Reasons for Mental Description - What happened in life to make them that way.
  • Friends - Other characters. Are they major? Minor? Plot changing?
  • Relationships - Spouse, kids, parents - with names and nature of relationship.
  • Goals - What their ultimate life goal is.
  • Career - What they do or want to do.
  • Skills - Any skills they may have.
  • Magical Powers - For fantasy or paranormal. Can they shoot fire from their asses? Lightning bolts from their eyes? Levitate? See through peoples' clothing?
  • Sexual Orientation - Straight, gay, bisexual, etc...
  • Fun - What they do to let their hair down.

Here's the link to the full PDF that has tweaks and little boxes to put checks in: GIMMIE MY FREEBIE!

Enjoy and share!

Have these changed the way you look at your novels?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Tuesday, August 27, 2013

Checklists for Novels - Part 2 of 3 - Deepening Plot and Structure

Happy Tuesday, good people of the blogosphere! And isn't it a grand day! The sun is shining and words are everywhere for the grasping. Today, I'm continuing my printable checklists and taking the plot and structure lists from yesterday a bit further. No pens and notebooks. Just bring your mouse and printer, please. Let's get going!

Deepening Plot:
  • Does my protagonist have a goal?
  • What is that goal and why does it matter (who cares scenario)?
  • When do I introduce the doorway of no return (should be in the first 1/4 of the novel)?
  • Is my antagonist evil/bad enough?
  • What's the relationship between my protagonist and my antagonist?
  • Is it strong enough to warrant their continued angst? Why?
  • What does my protagonist believe in deeply?
  • How does that change?
  • Did I make the change believable?
  • What opinions did I alter to garner a change of core beliefs?
  • Is there a sub-plot?
  • If yes, could the sub-plot stand on its own?
  • What was the reason for it?
  • Can I take it out and keep the suspense/action going just as well?
  • When I lay my plot out, does it flow in a linear fashion?

Deepening Structure:
  • The Beginning
  1. Have I shown the protagonist's world in enough detail so the reader understands the rules?
  2. How did I do that?
  3. Is the protagonist directly involved in creating or upholding those rules?
  4. How so?
  5. Do I have a dynamite opening line?
  6. Is my prologue necessary?
  7. Action first?
  8. If no, how can I rearrange the story so explanation comes later?
  • The Middle
  1. Is there a sense of death hanging over my protagonist's head (physical, emotional, professional, or psychological)?
  2. Could my protagonist simply walk away from the conflict and lose nothing (this should be a no)?
  3. Why?
  4. Is there plenty of action, reaction, and more action going on?
  5. Are my stakes high enough?
  6. What can I (or did I) do to raise them?
  7. How did I set up the final battle or show that it's coming?
  • The End
  1. Did I answer all the questions I brought up in my reader's mind during the tale?
  2. Is my ending a knockout, that'll leave my reader breathless or scratching their head?
  3. Was my ending predictable?
  4. What kind of ending do I have (objective reached, objective lost, or dangling)?
  5. How did I set that up?

If you can answer all these questions without a second thought, your novel is very well built. These aren't checklists for when you're starting to write. They're for the final product. It'll help you spot holes you need to fill.

Remember, feel free to print these out or save them as you wish. If you want to share them, I'll be putting up a PDF tomorrow of all six together. All I ask is that you don't alter them in any way if you redistribute on your own site.

Tomorrow, a checklist for scenes, dialogue, and complexity and one on character. Be sure and come on back for those!

Are these lists something you've done in the past; or, is this all new to you?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Monday, August 26, 2013

Checklists for Novels - Part 1 of 3 - Plot and Structure

Happy Monday, good people of the blogosphere! I hope you all had a great weekend and are looking forward to the week ahead. On an awesome note, I managed to land exhibitor space at UtopYAcon 2014 and will be sharing a table with a writer I greatly admire, Ms. Tia Silverthorne Bach. I'll pass on more news to you about this awesomeness as it becomes available. For the next few days, I'm giving you all checklists you can run down and tick items off of that'll help you with the construction of your novel. I'm creating images out of the lists so you can save them and print them out. Today will be plot and structure. No pens and notebooks needed; just bring your printer and mouse. **NOTE** You may save and print these as you wish!** Let's get going!

Plot:
  • Critical Elements - Do you know what they are?
  • Strong Lead - Is your protagonist deeply layered?
  • LOTE - Do you have the following: Lead, Objective, Trouble, and Enticing Ending?
  • Identification - Can readers identify with your protagonist in one of these ways: Sympathy, Likeability, Inner-Conflict, or Power?
  • Objective - Is it strong and will people care? Ask yourself, "So what?" It must be something the protagonist must have to live a happy life.
  • Ending - Does it make your reader feel satisfied that all loose ends were tied up?

Structure (3 Act):
  • Beginning - Does it introduce your protagonist and the world they live in? Have you had the reader shake hands with the antagonist? Is the threat eminent? Has your character passed through the doorway of no return?
  • Middle - Have you deepened the relationships and character of the protagonist? What will the antagonist do to make life more complicated? This is where the action happens. Do battles rage? Have you set everything up for the final bang? Is there a revelation?
  • End - Have you wrapped everything up? Was the final battle full of enough tension? Do readers believe the ending could've happened?
Tomorrow's checklists will go into elements of the plot and structure.

Make sure you come on back for that!

Do you use any kind of checklists once your novel is done?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Friday, August 23, 2013

Showing vs. Telling - When Telling is Okay

Happy Friday, good people of the blogosphere! I hope you're all looking forward to the weekend as much as I am. I see so much in reviews about showing vs telling. Today, I'm going to explain why telling is okay now and then, how to gauge when to do it, and when not to. So, grab those pens and notebooks and let's get going!


I wrote a post a while back on tension. This is the meat and potatoes of my discussion today. If you haven't read it, do that now so you understand what I mean when I say 5 or 1.

Every chapter of your book should hit at least a 2 or 3 on the tension scale. A 5 should be reserved for those special chapters where you want your reader to bite their nails. Never should you fall below a 1. So what does this have to do with showing and telling?

When you want your reader to feel what's happening on the page, show them everything about the scene: Lay of the land, emotions of the MC, action taking place, what could happen, what is happening, and actions/reactions of other characters.

But to get to that place, sometimes it's okay to tell. While you don't want long passages of filler, you may want to move things along without bogging your reader down in excessive description. I've discussed this before; here's the link: Descriptions - How Much is Too Much?

When the tension is high, launch into those descriptions in vivid detail. Every scene should be rated on the tension scale and adjusted accordingly. A reader won't tolerate scenes with a rating of 0; so, if you find such a scene, either cut it or re-write it.

But, when getting to those moments that bring your scene to the most tense point, you can tell rather than show. The ebb and flow of your story is natural, and should be allowed to happen.

Remember! You can please some of the people, some of the time; but you can't please all of the people, all of the time. In a group of ten, some will love it, others will hate it. Don't let opinions drag you down. After all, there will be people who loathe even the most popular books.

I hope this helps you in some tiny way.

What book gave you too much description or plodded along with chapters ranking 0?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Thursday, August 22, 2013

Things I've Unintentionally Learned From Books

Happy Thursday, good people of the blogosphere! Today, we take a little break from writing to discuss reading. If you're a writer, you're a voracious reader (or you should be, because one cannot write without reading). I'm going to share a few things I've learned over the years through reading books, research when editing books, and proofreading jobs. Buckle in and let's go!

As any of you who've followed my blog for any length of time know, one of my favorite authors, who's now deceased, is Alice Bordchart. She's the author of The Night of the Wolf trilogy and a series she never got to finish (that ties in with the others) called The Dragon Queen. Because I love book covers, here's one of them:

What I learned from this series: Caesar was a vile man. His wife, Calpurnia, was a psychic. Why Greeks were sent to the Colosseum to fight. How Romans and Greeks interacted. What the land looked like back then. And oh, so much more!

From the other series, I learned: Guinevere was the one Arthur needed to save him from his mother. How wolves in the wild interact with one another. Much history about wars that erupted over Europe.

Now, not only was Alice an expert on Ancient Greece and Rome, she's also the sister of the famous Anne Rice. I didn't realize I was learning at the time. But when asked questions in World History I, I knew the answers because I'd read Ms. Bordchart's books.

Another one of my favorite authors is Rick Riordan. From his Percy Jackson series, I've learned a ton about mythology and Greek and Roman beliefs. A new book comes out in October in that series and I'm super stoked! From his Kane Chronicles series, I've learned about Egyptian gods and goddesses. You wouldn't believe how much of it is discussed even today!

Master of medical suspense Robin Cook has taught me about DNA alteration, how insurance companies are raping the consumer, and how medical professionals sometimes get around claim restrictions. One of my favorites by him is Chromosome 6.

This is one that's never hit the mainstream. He was the genius behind Contagion and Invasion, too!









From Cornelia Funke, I learned a little imagination can take you places you never dreamed, and that most readers actually fall into their stories (and I wasn't alone in this).

An Indie book I'm reading, titled Looping in Limbo, is teaching me so much about golf it's unreal! And I'm loving it!

Now, from some of my own writing, proofreading, and editing.

I learned more about Genghis Khan than you could shake a stick at when writing Yassa. Never one to care much about vicious tyrants, I found him to be extremely intriguing and unearthed a strange truth about his life: He had to fight hard to get what he ended up with, and it may have all been for the love of a woman.

When I edited Canopy, for Crystal Lee, I learned a lot about construction of buildings and what it was like to be in the head of a fifteen-year-old girl.

Inzared: Queen of the Elephant Riders, by Linda Leander, forced me to research the circus, the early 1900's, and Gypsies when I did the edit. I learned a lot about snack food and when it was invented. For example, did you know popcorn wasn't a popular treat until the Great Depression hit in the 1920's? Neither did I!

I've also learned about Japanese culture, what it meant to be a Samurai, and how the mind of men in that country work. Through the edit for Chasing Memories, I did research on Wiccans, Yellowstone park, and Colorado. And when I proofread Sixty Days of Grace, I learned a lot about raising a child with Bi-Polar disorder and how to be thankful for each and every day I'm given.

When I wrote The Bird, I found out there's a cool place in Pennsylvania called Ringing Rocks National Park where, if you hit the stones with a hammer, they ring.

My daddy always told me reading was a waste of my time. But, without books, how would I have had the chance to learn all these wonderful things? Sure, I could sit down and read the dictionary; but learning it through a story is so much better. Either way, I'm reading.

So, when people tell you to put down that book because it's rotting your brain, tell them you're studying and to stay out of it. After all, you never know what gems of knowledge a novel may unearth.

Besides, books like Pride and Prejudice tend to change us into the best versions of ourselves.

What have you unintentionally learned from a book?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Wednesday, August 21, 2013

5 Ways to Bond Readers and Characters

Happy hump-day, good people of the blogosphere! Today, we'll be talking about ways to get your reader to really give a crap about your character. In reality, that bond is the most important. Forget plot, structure, and tension for a minute and think about your favorite book. What do you remember most? The Journey? The Problems? Or was it a character that made you say, "I want to be like them."? Grab your pens and notebooks and let's get this party started!

Here are five ways to create a tie between your reader and your character without resorting to handcuffs:

1. Likability
I'm sure you've all come across characters you didn't really like very much. Stop and ask yourself why. Were they cruel? Did they have too big of an ego? You want a character who can laugh at themselves. One who is kind or commits random acts of heroism. They need to care more about others than they do about themselves. There is one caveat to this: Power. If you make a character who's vile, give them obscene amounts of power. Above all else, you have to make them interesting enough to hold attention.

2. Inner Conflict
A character who has their mind made up, and one who doesn't struggle in some way, is boring as hell. Yes, this goes back to the doorway of change. Someone who has it all figured out and has no reservations will turn your reader off in a nanosecond. Show the inner conflict of your character, and let them come alive on the page. They'll seem much more real. Check out some of the entries in my Human Nature series of posts. That leads us to...

3. Identification
Here, I'm sure you're saying, "Well, duh, Jo!" But this is something a lot of people miss. Create a human that lives and breathes and your reader will identify with your lead. When we read about people that we can visualize, we tend to care about them. I've talked before about creating perfect characters and why it's never a good idea. Make your reader love the character (for all their flaws). This means...

4. Create Sympathy
There are four ways to do this:
  • Give your character hardship. Some kind of hurdle in their life that wasn't self-imposed. If you make it so the character put themselves in that situation, they'll come off as whiny.
  • Put them in jeopardy. Trouble is coming and there's no way out of it (or so it seems). Emotional jeopardy is just as heart-rendering as physical.
  • Show their vulnerable side. If your lead could lose at any moment, your reader will care. Make them nervous for the protagonist and you'll win.
  • Create an underdog. This is the long-shot. Know that horse who was slated to come in last in every race because of a prior hoof injury? What if it wins against all odds? There, you have your underdog. It's the same with characters that are humans.
5. The World and the Rules
Show the reader what life is like for the character. A character could be working or playing, but use this to create a bond and show the rules of their world. Perhaps a humorous mayor or a tough aristocracy is what your world will have. Portray the character in their setting and make one of the rules something they don't like or feel strongly about. It will help it feel like a reality to the reader. They'll inevitably compare it to their own if they believe it; and, bam! you have that special link.

Think about this post from last year: Writers that Cannot Feel, Cannot Write and ask yourself why that holds true. It's the same for readers. They have to feel something when they read your story.

Which of your characters do you love the most? Why?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Tuesday, August 20, 2013

20 Ways to Plot Ideas - Part Two of Two

Happy Tuesday, everyone! I hope your Mondays weren't too bad. I know mine was super duper busy. Melody is in round three of edits and I'm into chapter four of Coralie. I hope you're all as excited as I am about that! Lots coming! But, today, we're continuing the discussion on how to come up with plot ideas. Here are the final ten! Grab your pens and notebooks and write these down!


If you missed day one, here's a link for you: 20 Ways to Plot Ideas - Part One of Two

11. Start With a Title
You can come up with so much from just a title! Think about it: Runner (what does that bring to mind?), The Fae of Ferion, Clockwork Cricket (maybe Cricket is a humanoid), A Piece of Peace. The possibilities are endless!

12. Create a Character
Develop a character using this outline: Character Bios. Then see where that character takes you. Don't forget that the Enneagram Personality Type List can help you decide how that character will act and react. Maybe the character you create will be a supporting cast member. That's okay, too! Change your bratty little brother into a bratty little sister and let them lead the protagonist. Run with it.

13. Make a List
Close your eyes and visualize something from your past. Use the memory to begin a list of things. Write down a couple of words for each scenario. Example: 1. Puppy (the one we found that was half starved) 2. Snow (the time we were homebound) 3. Accident (the time I drove my car into a tree) These all contain the thread of a story. Perhaps it can be woven into the blanket of a novel.

14. Trending
Read the paper or a magazine that deals with a specific subject. If you can read an issue of Popular Science and not get a billion ideas for a plot, you're not paying attention. See what's emerging in the world and write about it. Find something interesting and ask yourself these things: Who cares? What will the trend bring in the next ten years? How can it change the world if everyone takes to it? What if everyone fights it? Who will be impacted? And let your mind go nuts.

15. Prologue Writing
Lights, camera, action! Write a scene filled with action. Pretend it's a short story and use it to build a plot around. Make sure it causes your reader's heart to beat fast. Make them want to turn the page.

16. Write a Sentence
Come up with a fantastic first line for a story and go bananas. Write the entire prologue based on that sentence. Once you have that line, you can back up and flesh your character out or run forward and let him/her lead you where they may.

17. Playing the "What if?" Game
This is a fun game to get your brain working. I came up with an idea for a zombie novel by asking, "What if?" It's easy: Everything you see, question it. Say, "What if that squirrel could talk?" or, "What if people could turn invisible?" You'll find yourself with more plot ideas than you can shake a stick at (this is how The Bird came to be).

18. Do Research
Take a topic you love and plug it into the search engine of your choice. Read everything you come across and take notes or just hold it in your head. Once you've got a good grasp of your subject matter, start writing. All that research will give you a ton of reference to draw from (this is how Yassa came to be).

19. Just Write
Write about anything. It can be the chair you're sitting in, your dog, or the grass in your yard; but get something down on paper. You'll be surprised at how far it can take you. Your dog may be from a shelter, which is run by a corporation, which has a CEO that's a little kinky, and so on. See where I just took that one? It's all about letting your fingers fly.

20. A Dynamite Ending
Come up with the end first. Perhaps your character wins a race. What did he/she do to get there? What stood in the way? Maybe the character is disabled in some way but that didn't happen until he/she was in their thirties and the win is a miracle stemming from hard work and determination. If you have an ending with impact, you'll have little trouble backing up and creating the rest of the story.

I hope you all have wonderful plot ideas in your heads now; or, at the very least, intend to do a few of these exercises.

Thanks for joining me for these two days. Come on back tomorrow for more writing tips!

Which of these do you see working for you?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo